With development costs growing and companies becoming less willing to take risks, the indie game market has been able to expand rapidly. By making creative and unique games, indie developers are willing to take the risks that larger companies aren’t, and gamers are thankful.
One of the biggest indie Kickstarter campaigns of 2015 was Yooka-Laylee from Playtonic Games. Examiner.com spoke with Scott Moffitt, Executive VP of Sales at Nintendo of America, about the indie scene for Wii U and the 3DS eShop, but specifically if Nintendo will work with Playtonic Games when it comes to Yooka-Laylee.
Nintendo has been a strong supporter of indie games this generation on both the Wii U and 3DS. Earlier this year during the week of E3 2015, Nintendo held a Nindies@Home promotion, in which they promoted nine upcoming eShop titles from indie developers. By being proactive and open with the indie development scene, Nintendo has seen great support from the community.
“We’ve really been embracing the independent development community and there is a lot of really great indie content coming to our platform, more so than [before] on Wii or predecessor systems,” said Moffitt. He continued to add, “Our eShop is stocked with great indie games, so we try to rotate them through and promote them from time to time with developer support.”
Inspired by titles like Banjo-Kazooie, Playtonic Games’ Yooka-Laylee is a perfect fit for the Wii U audience. With the game being such a good fit for the Wii U and Nintendo willing to work with indie developers to promote their software, we were wondering if Nintendo will work with Playtonic when it comes time to promote Yooka-Laylee.